// UESphere.h: interface for the CUESphere class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_UESPHERE_H__89DC1EDF_D5F9_49D4_A183_1AE138AABA2B__INCLUDED_)
#define AFX_UESPHERE_H__89DC1EDF_D5F9_49D4_A183_1AE138AABA2B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "UEMetaEntity.h"
#include "UERegion.h"

class __declspec(dllexport) CUESphere : public CUEMetaEntity  
{
public:
	AcDb3dSolid* Create();
	CUESphere();
	virtual ~CUESphere();
	CUESphere(
		const AcGePoint3d &CenterPoint,
		const double dbR );

public:
	AcGePoint3d m_CenterPoint;
	double m_dbR;
};

#endif // !defined(AFX_UESPHERE_H__89DC1EDF_D5F9_49D4_A183_1AE138AABA2B__INCLUDED_)
